Design, Develop, Create

Friday 9 September 2011

Systems Development Themes

Introduction
An introduction to systems development

Perspectives on development
  • Economic Aspects
  • Life Cycle Concept
  • Frameworks for Control
  • The Rise of Agility
  • Parameters of Development
  • Theories of Organisation
  • Managing Knowledge
  • Creativity and the Design Process
  • Teams in Development
Concepts
  • Build the thing right (SDLC)
    • Requirements
    • Evaluation
    • Implementation
    • Maintenance
  • Build the right thing (Interaction Design)
    • Look
    • Learn
    • Try
    • Ask
    Exemplar cases
    • The Avalanche case
    • The Kongregate games case
    • IONA 1 case
    • IONA 2
    • The Scrum proposal case
    • Pixar 
    • Tracey Kidder's Soul of the New Machine (Tom West and Data General)
    And loads of practical exercises